1. Rotation - rotates the co-ordinate system (grid or graph) to a given radian
  2. Angle is generally measured in radiens and is measured at the top left point
  3. pushMatrix() is used to save the current co-ordinate system
  4. popMatrix() is used to go back to the previous co-ordinate system
  5. rotate(PI/2);
  6. So how can we use it?
  7. Move the coordinate system to the point where you want to rotate using Translation
  8. Then rotate to the required angle