• All variables either have a global or local "scope".
  • A variable inside a method can be used only inside that method. Its local scope.
  • Variables may be localized within classes, methods, and loop statements.
  • A variable declared outside the setup() or draw(), in the global section has global scope.
  • A local variable will override the Global variable with the same name.
  • int a = 20;  // global variable "a"
    void setup() 
    {
      size(200, 200);
      background(51);
      stroke(255);
    }
    void draw()
    {
    int b = 20;  // local variable "b"		
    }