Book Cricket

It's a game that we used to play in school all the time. You don't need much to play it.

What You Need

  1. A book with numbered pages.
  2. A pen and paper to record scores.

Setup

  1. Decide the number of players (2 or more).
  2. Agree on the number of innings per player.

Rules

  1. Each player takes turns.
  2. During a turn, the player randomly opens a page in the book.
  3. Take the last digit of the page number and calculate its modulo 6 (remainder when divided by 6).
    • Example: Page 237 → Last digit is 7 → 7 % 6 = 1.
  4. The result of the modulo operation is the player's score for that turn:
    • Possible scores: 0, 1, 2, 3, 4, 5.
  5. If the result is 0, the player is out.
  6. Record and add the scores for each turn.

How to Win

  • The player with the highest total score at the end of all innings wins.
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