It's a game that we used to play in school all the time. You don't need much to play it.
Table of Contents
What You Need
- A book with numbered pages.
- A pen and paper to record scores.
Setup
- Decide the number of players (2 or more).
- Agree on the number of innings per player.
Rules
- Each player takes turns.
- During a turn, the player randomly opens a page in the book.
- Take the last digit of the page number and calculate its modulo 6 (remainder when divided by 6).
- Example: Page 237 → Last digit is 7 → 7 % 6 = 1.
- The result of the modulo operation is the player's score for that turn:
- Possible scores: 0, 1, 2, 3, 4, 5.
- If the result is 0, the player is out.
- Record and add the scores for each turn.
How to Win
- The player with the highest total score at the end of all innings wins.